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Brynn Edwards

Gameplay Programmer

Featured Project

Eyes of the Forest / 2024-2025
 Eyes of the Forest is a suspenseful 3D stealth game where you play as a rodent trying to sneak it's way through a dangerous forest.

I worked with a team of 20 other people split among several different disciplines. On a team this size, I helped co-ordinate interdisciplinary communication, particularly between Designers and Tech.

As for my technical work, I spent most of my time on the mentor NPC who tutorialized the player and led them through the first half of the game. The mentor was an incredibly complex NPC, as it was required for him to be able to handle a variety of different situations and movement types. To go over some of the major hurdles, he needed to be able to lead the player without leaving them behind, he needed to be able to follow the player (which I believe went unused in the final build), he needed to be able to climb walls, and most importantly, he needed to be able to lead the player through multiple stealth encounters without getting seen. In addition to all that, there were also narrative sequences where his movement was more heavily scripted.
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All Projects

Find short blurbs for each project on the Projects Page!
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The Maddening Mercy

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Phantom of the Masquerade

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Eyes of the Forest

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Tugboat Terror

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HexenHold

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